• Posts Tagged ‘Radius’

    Exploding Planet

    Wednesday, June 3rd, 2009

    I’ll be working on the 2nd image. Base on that image, I start a new document 640×480.

    Now open the mud image up, on the dirt image, do a CTRL+A to select all, then go to the new document you just created and press CTRL+V to paste the image.

    The cracks are dark, so we’ll invert the image so it becomes white, this will give it a better explosion effect. so go to Image->Adjustment->Invert (or press CTRL+I).

    Now use the eliptical marquee tool and make a large round selection on the image. Hold SHIFT while you create the selection to make a perfect round circle.

    Click to view larger image

    Now go to Select->Inverse,

    Then hit Delete so you are left witha circle from the mud image. DO NOT DESELECT YET.

    Click to view larger image

    Now, while you still got your selection, go to SELECT->INVERSE again to select the shape.

    Now go to Filter->Distort->Spherize. Set amount to 100%. Then do it again, this time, 50%. You can now deselect.

    Now, lets fill the background layer (the layer underneath the mud layer) with black.

    Then go to Layer->Flatten Image

    Now go to Filter->Sharpen->unsharp Mask.

    Amount: 500%. Radius:
    1.7px. Threshold: 122 levels

    - Go to Filter->Distort->Polar
    Co-ordinates.

    Options: Polar to Rectangular. VIEW

    Go to: Image->Rotate Canvas->90CW. VIEW

    Apply: Filter->Stylize->Wind

    Method: Wind. Direction:
    From the right. Hit CTRL+F to reapply. VIEW

    Go to: Image->Rotate Canvas->90CCW. VIEW

    Finally, apply Filter->Distort->Polar Coordinates.

    Options: Rectangular to Polar.

    There you go, now all you do is just play around with colors, by either using Image->Hue and Saturation, or Image->Color Balance.

    I use color balance in the image below.

    This tutorial will work for basically and image with textures such as cracks. Here are a few variations.

    Before
    —–>                        After.